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Old 17-10-2007, 06:56 PM   #1
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Default Uv set problem

Hi there

I have tried to create separate Uv sets for the black and the red-checkered areas. It didn't really work it seems that I have to stick to the default set and pack everything in that one. But I am sure there must be way of doing this. How can I assign a uv set just to specific faces on the same object?

thanks
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Old 17-10-2007, 06:58 PM   #2
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forgot to attacht the image...
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Old 18-10-2007, 06:18 PM   #3
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found a solution, under relationship editors there's a tab uv linking amd you can link uv sets to specific texture files.
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