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Old 19-10-2007, 06:44 PM   #1
INOX
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Default Creating a 360 degree Sky

I've got a number of ideas to try, but I thought I'd get some ideas from all of you 'cause I know there are probably a million ways to do this.

So before I get too far into it, how do you all go about creating a sky in an outdoor scene where the camera is going to view every angle?

Any tips or tricks?
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Old 19-10-2007, 08:17 PM   #2
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Heres the way i do it...


I make a sphere add a lambert.

under incandescence i click the checkerd box and go to ramp.

then i go to the ramp and change the colors and to this..



and make sure u have the type U Ramp

PS. you can also mess around with the HSV color noise.

oh, and when u add more lights make sure u got to go to windows and relationship editors and go to light linking and make it so theres no lights hitting the sphere.

let me know if this helps


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Last edited by starjsjswars : 20-10-2007 at 01:20 AM.
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Old 19-10-2007, 08:56 PM   #3
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Awesome, that's the direction I was hoping to go with this. That helps a ton.

Thanks!
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Old 20-10-2007, 01:17 AM   #4
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yea np i have gone 1.5 years wondering this.. so i finally figured it out >.< lol

i thought it would a more popular topic lols.

happy to help.
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