Using sss fast skin
back at maya after an extended break, and I'm experimenting with sss fast skin. I've followed several very good tutorials, which give differing accounts of where to map textures etc.
With them all though, I find that my texture is very washed out. I had some nice variation on my skin texture when I used it with a lambert, which is lost when I apply it to this shader. Before I go and saturate all my textures, I thought I'd ask here if anyone has any advice on this shader, or painting textures to be used with it.
Like I said, I've got some excellent tutorials, but I just can't seem to get it right. And often the best learning has come from this forum, even after doing tutorials.