Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 06-11-2007 , 09:44 PM
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Join Date: Nov 2007
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bevel end surface Shader problem.

I have a problem when i assing surfaceShader to poly with bevel.
All the Edge with the bevel look strange user added image why?
help...

Maya 8.5 winxp64bit.

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# 2 06-11-2007 , 10:22 PM
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Location: Bulgaria, Vidin
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yeah i have the same thing happend .. i didn't know why .. but when i render everything is OK ... user added image

# 3 07-11-2007 , 12:11 AM
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Location: Boston, MA
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beveling messes up the UV map, so its just showing that that part of the mesh isnt UV-mapped


Environment Artist @ Plastic Piranha
www.joopson.com
# 4 07-11-2007 , 02:08 AM
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Join Date: Nov 2007
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Thank you!

Thank you!
You are right.
:blush: :headbang:

but in my case i try Automatic Mapping and the problem is continuous.
Only if I delete the face end do Append to Polygon Tool
the problem over.user added image


Last edited by shlomi_2000; 07-11-2007 at 02:56 AM.
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