Texturing eyebrows on top of an sss fast skin
problem I have is that I can't layer my eyebrow texture top of my sss shader to good result. I've got a separate uv set just for the brows (want a separate set since I want the eyebrows to be higher res than elsewhere).
On a lambert I can just stack them on top in a layered texture. If I do this on the sss though, all the detail is lost since the shader scatters light and the individual hairs just become a blur. Same with the mix 20 layer.
I've experimented with a layered shader, placing a blinn on top of the sss and trying to control it with aplhas, but the results are weird and my system starts to hang.
Anyone able to suggest how I can get this texture on top of my sss, with an alpha channel intact, in my uv set?
advice much appreciated,