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Old 17-11-2007, 06:23 AM   #1
Eelco
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Question un-bake UV mapping?

Hey all,

I imported an XSI model into Maya and want to modify it and give it new textures. Though the model's UV mapping is 'baked' ... i guess. Never done any baking before, but whatever new UV projection I apply, it does not affect the model. Any idea how to un-bake the UV mapping?
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Old 17-11-2007, 06:28 AM   #2
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sorry for the cross-post. Was not able to delete this.
I posted this question in the newbe forum:
http://forum.simplymaya.com/forumdis...?s=&forumid=31
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