MEL - GUI for Animations?
I was wondering if MEL is capable of creating a simple GUI from which a user can choose a particular animation, and display it.
e.g. A cube is shown in a display window. There are two buttons below, ButtonA and ButtonB. If you press ButtonA, the Cube is scaled. If you press ButtonB, the cube is rotated.
If it's not possible for MEL to achieve this, is there a way to plug MEL functionality into, say, a C# GUI?