Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 26-11-2007, 08:26 PM   #1
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default Gifter for Tamriel Rebuilt

hey there,
finally i did a model i like, for the most part.
it is a character know as the "quagmire Gifter". i modeled it for the Tamriel Rebuilt Mod, so i decided to post it ^_^

cheers,
-Andy
Attached Thumbnails
 
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 26-11-2007, 08:37 PM   #2
djknucklez1
Registered User
 
djknucklez1's Avatar
 
Join Date: Oct 2007
Location: San Francisco
Posts: 131
Thanks: 0
Thanked 1 Time in 1 Post
Default

Very interesting! I like it. I hope you rig this and animate it. It looks challenging. What's your poly count? can we also see your mesh?
__________________
EA Games
djknucklez1 is offline   Reply With Quote
Old 26-11-2007, 08:44 PM   #3
Mayaniac
As Zbrushiac sounds stupid!
 
Mayaniac's Avatar
 
Join Date: Nov 2007
Location: Derby
Posts: 1,241
Thanks: 23
Thanked 33 Times in 30 Posts
Default

Wow, thats creepy :hug:

Would love to see it textured.

Nice work
__________________
www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
Mayaniac is offline   Reply With Quote
Old 26-11-2007, 08:57 PM   #4
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

thanks, its 3490 faces.

im not gonna texture it or rig it or animate it, thats someone elses job for the mod.

so anyway, i attached the mesh
Attached Files
File Type: rar dude.rar (72.2 KB, 23 views)
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 26-11-2007, 09:01 PM   #5
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

and here is the original concept. i dont remember who drew it though
Attached Thumbnails
 
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 26-11-2007, 09:03 PM   #6
djknucklez1
Registered User
 
djknucklez1's Avatar
 
Join Date: Oct 2007
Location: San Francisco
Posts: 131
Thanks: 0
Thanked 1 Time in 1 Post
Default

Whoa dude, freaky! I like it! Keep posting your updates!
__________________
EA Games
djknucklez1 is offline   Reply With Quote
Old 26-11-2007, 09:12 PM   #7
djknucklez1
Registered User
 
djknucklez1's Avatar
 
Join Date: Oct 2007
Location: San Francisco
Posts: 131
Thanks: 0
Thanked 1 Time in 1 Post
Default

One thing I noticed was that you combined the teeth with the body mesh. I would keep the teeth separate from the body as 2 different objects. Also for the Round "coin" or "emblem" on the legs. I'm speaking form an animators point of view. Only If it is going to be animated though. You'll save the animator and rigger a lot of headaches.
__________________
EA Games
djknucklez1 is offline   Reply With Quote
Old 26-11-2007, 09:29 PM   #8
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

well, they said it needs to be one mesh, so i was just following orders, haha
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 26-11-2007, 09:44 PM   #9
Mayaniac
As Zbrushiac sounds stupid!
 
Mayaniac's Avatar
 
Join Date: Nov 2007
Location: Derby
Posts: 1,241
Thanks: 23
Thanked 33 Times in 30 Posts
Default

After looking at the concept art, i don't think that is an Emblem in its dress. It looks more to me like trimming, like on the rest of it's dress.

That might just be me, but i thought i should mention it.

__________________
www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
Mayaniac is offline   Reply With Quote
Old 26-11-2007, 10:22 PM   #10
djknucklez1
Registered User
 
djknucklez1's Avatar
 
Join Date: Oct 2007
Location: San Francisco
Posts: 131
Thanks: 0
Thanked 1 Time in 1 Post
Default

Oh, ok. I didn't know what it was when I opened the file so I just gave it a name. It's kinda detached in the maya file though, it's not part of the mesh.
__________________
EA Games
djknucklez1 is offline   Reply With Quote
Old 26-11-2007, 10:56 PM   #11
Mayaniac
As Zbrushiac sounds stupid!
 
Mayaniac's Avatar
 
Join Date: Nov 2007
Location: Derby
Posts: 1,241
Thanks: 23
Thanked 33 Times in 30 Posts
Default

Thats what i mean... he modeled it as a separate object. When it should be a part of the dress.
__________________
www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
Mayaniac is offline   Reply With Quote
Old 27-11-2007, 11:36 PM   #12
Altadena
Registered User
 
Altadena's Avatar
 
Join Date: May 2007
Location: California
Posts: 115
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hey how do you modify Morrowind like you are importing your own Maya models in there? I have that game and would love to know how to do that
Altadena is offline   Reply With Quote
Old 02-12-2007, 02:11 AM   #13
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Hey nice model andy i like this ...

Also whats the mod site if theres one
marlonjohn is offline   Reply With Quote
Old 02-12-2007, 02:32 AM   #14
Jr.Who
 
Posts: n/a
Default Re: Gifter for Tamriel Rebuilt

Originally posted by Joopson
cheers,
-Andy
You're not going British on us now, are you, Andy? :p
  Reply With Quote
Old 02-12-2007, 02:33 AM   #15
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

http://tamriel-rebuilt.org/

its a great community too, not quite as good as here though


-Andy


(JR.who, i have a great accent, lol)
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.