Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-12-2007 , 05:22 PM
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Bmw Car

i was working on this car modeling a month ago and i try to render it now ... expecting your comments to improve the render

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# 2 14-12-2007 , 05:24 PM
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2nd view

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# 3 14-12-2007 , 06:40 PM
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It looks pretty good, though it looks like the model itself could use a little TLC.... It looks as if it's been rear ended!... No offense.

As for tips on improving your Renders...... well first we gotta know what sort of a set up you are using.
what type of lighting, and textures, and all that stuff.


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# 4 14-12-2007 , 10:02 PM
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yeah - what's happening with the rear? - it's looking a little bumpy. I think your shader needs a bit of work - it just looks like a blue shader at the moment. I would definitely change the color as well - that blue just seems a little too...boring user added image .

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