I'm appending a polygon to make the mask in the helmet tutorial, and the polygon seems to always get twisted. I've reversed the normals on the faces I am appending to, and it works with some but not with others.
yeah - gubar is right - it definitely sounds like your normals are messed up. you should be able to see the problem faces when you have the append tool selected (they will have a thick border.) try posting a pic with the append tool selected so we can see what's going on.
Thanks... I fixed the normals (with the green line facing in), and it still was skewing the polygon appendix.. so I reversed all the normals so the green line was facing outward... and it worked great.. thx for your time
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.