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Old 27-12-2002, 01:20 AM   #1
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Default Monster Head

I'm modelling this monster head from a tutorial i found on the net. This is my first time at modelling practically anything, so any advice would be great.
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Old 27-12-2002, 02:09 AM   #2
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Hmmm... its a little hard to see what is going on. Just for posting sake, can you got to polygons>then very bottom at normals, and then "soften harden". If you don't mind give it one smooth just for posting so we can get a better idea of the shape. Looks good from what I can tell though. Thanks,
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Old 27-12-2002, 02:57 AM   #3
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i tried that. (Edit Polygon>Normals>Soften/Harden) and i got this message: // Error: polySoftEdge works on polygonal edges. //
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Old 27-12-2002, 04:00 AM   #4
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looks like the hobbit guy tutorial..yea that's an pretty good tut to follow.
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Old 27-12-2002, 05:47 AM   #5
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yeah hobbit guy.. he rules. looks good mesh smooth it.
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Old 27-12-2002, 12:34 PM   #6
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How many objects is is 1 or two? Nubs or Poly's? If its only one object (mesh) then try what it asks, and just select all of the edges and try it again, if there is two objects, one on each side (like you mirrored it) then you have to select them one at a time. Did you do any extruding to make the face? THanks,
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Old 27-12-2002, 05:20 PM   #7
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I started with the create poly tool and a image plane, so i guess it's poly. And it's made with 2 of them. I did a mirrored duplicate.
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Old 28-12-2002, 08:23 PM   #8
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I figured it out. heres the post you asked for. As you can see, it's still in the early stages....lot more to be done

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Old 31-12-2002, 04:36 PM   #9
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You need to pull out the front of the face. It looks to skinny.
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