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Old 27-01-2008, 04:57 PM   #1
jamesinmotion5
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Default Applying Fur to selected faces...

Hi there guys, was wondering if you could help with with alittle problem...

Ive recently started modeling a bee/wasp character and want to make his body with fur.

I'm a nube to all this so this is how I went about it.

Right click to faces, select the faces, then click on a fur.

Ive tried this once before on another model and it worked, but this time it just wants to Fur the whole model.

Anyone know why?

Many thanks,

James
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Old 27-01-2008, 05:42 PM   #2
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First off you need to UV map the object so the UV map fits in the 0-1 space or the fur could be all screwed up if the UV co-ordinates are screwed up .
Once you have added the fur description to the faces or objects you can paint baldness ect using the Paint Fur Attributes tool located under the Fur menu.
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Old 28-01-2008, 07:09 AM   #3
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Thanks jsprogg,

Ill have to give that a try later on, will let you know how it turns out.

Many thanks

James
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Old 29-01-2008, 11:45 AM   #4
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Hi jsprogg,

Thanks ive thats actually got it working now! Just a hassel knowing where to paint, have yo keep rendering to see... and not all bits work.

But its a setep in the right direction!

Many thanks and if you have any more hints i'd be more then greatful!

James
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