Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 06-02-2008 , 12:13 PM
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Join Date: Mar 2007
Posts: 1,055

Seam when tiling texture with 2d placement node

Hi,

as you can see in the image, a seam is clearly visible. The texture is perfectly tileable. All I've done is repeated it in both the u and v directions.

Anyone know why this is happening and how to fix?

thanks

gubar

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# 2 10-02-2008 , 04:28 PM
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
my thought is that if it's showing a seam in your render, your texture isn't as 'seamless' as you thought it was... try using the offset filter in PS to take a better look at what's going on around the borders of your image.


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