Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I have modeled a set of five vines and need to work out the best way to rig them. I want their movements to be like a snake and am usure what the best way to achieve this is. If I just rig them with a smooth bind they are to stiff and wonder if there is a better way to get the result I am after.
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