I know this has been asked before but up until now I haven't needed to so i havent taken notice.
How do you export a character rig from 3dsmax to Maya? I have the rig in max and exported it as an FBX file to maya.
Unfortunately only the model gets exported. There is no animation attached. I only want the character and the rig?
Any help is much appreciated.
Thnx in advance
those who succeed are only the failures that never gave up.