smee again... eyeball constraint proble
so my aim constraints work, except for when i move the character, then the eyeballs move, but if i move the aim constraints the eyeballs go all over, rotating around some weird axis that i dont know what it is.
i think its because when i bound the skin to the bones, i also bound the eyeballs. what do you guys think?
edit: i duplicated the eyeballs and deleted the old ones, and parented the new pair to the neck control, then constrained them to the old locaters i was using.
Last edited by mcrae44; 23-03-2008 at 01:54 AM.