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Old 25-03-2008, 01:10 AM   #1
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Default blocking light out and letting it in

I am doing a scene where I have a light fog going through a window and I want to define it to just the window part. Right now it is going through the geometry around the window also. Is there some kind of gobo I could set up so it only goes through the window. I also would like to put glass so fog goes through it, but it just blocks it from showing.If I make a transparency map on the glass will the light go through then?Need help please.
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Old 25-03-2008, 10:58 AM   #2
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take a look at the thread below about transparency maps & light fog.
Accept no substitutions.

Last edited by NeoStrider : 25-03-2008 at 11:02 AM.
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