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Old 31-03-2008, 10:52 PM   #1
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Default How can I get realistic shadows by using GIF-pictures as textures?

I've got a big problem while rendering a little animation in maya..
I've created a lot of NURBS planes and gave them GIF-pictures (*.gif) as textures.. the reason I've chosen GIF-pictures is that I wanted to have no background behind my little 2D-buddies (see link).. it all worked really well, but when you have a look at the shadows, you can still see a bit of the corners of the imageplanes.. I used raytracing shadows and raytracing to avoid this, but it's still not perfect..
please have a look at the following link:
I really hope you can help me, because this project has to be finished tomorrow and there are approximately 5 hours of rendering waiting for me..

Last edited by xxidontknowxx : 31-03-2008 at 11:01 PM.
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Old 31-03-2008, 11:56 PM   #2
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use tiffs with an alpha channel. Gifs are crap and only used for web stuff not CG

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