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Old 09-04-2008, 07:08 PM   #1
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Default blend shapes

So what is the procedure for creating blend shapes for a characters mouth movements, should the head be attached to the body first, or can you just do the blend shape on the head model and attach it after?

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Old 10-04-2008, 05:37 AM   #2
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You can attach them after you have made the blends.

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