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Old 16-05-2008, 11:12 PM   #1
Tajiri
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Default Adding Shadows?

I've always been really fortunate on this board to get really detailed answers to my queries so I thought I'd ask just one more question


I’ve modelled a car, but I want to add the shadow of it on the ground - What is the simplest way to do this?

I tried googling it, but I couldn't really find anything....

I really hope someone can help me out here...

Thanks in advance guys!!!!!
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Old 17-05-2008, 12:45 AM   #2
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First of all, make shure you have a ground plane for the shadow to cast onto, then....

Create a light. Turn shadows on. Aim it at your object. Adjust light position to your liking. Render and see the results.
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Old 17-05-2008, 03:30 AM   #3
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Haha Thanks very much THX1138!!!

I've had a quick look and it worked :attn: I'll check it out properly though when I've got alittle more time!!!

Thanks again for the help, good stuff!!!!

:bow:
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Old 17-05-2008, 01:33 PM   #4
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Most welcome!
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Old 18-05-2008, 06:07 AM   #5
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Can I just ask one more question...

I've used an area light pointing on my scene (a car, on the ground with a few buildings etc) and the light is good, but I just want to make the shadows more darker (they are a little to light)

When I make the area light bigger it darkens my shadows, but it also brightens up my scene too much!

- In other words, How can I darken the shadows without altering the light?

Thanks again, I'll make this my last query I promise
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Old 18-05-2008, 10:31 AM   #6
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Try using the spotlight or directional light instead. Also, are you using depth map shadows or are you ray tracing your shadows?
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Old 18-05-2008, 10:37 AM   #7
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BTW, I modeled a sample scene using a directional light source using ray traced shadows. This is just to give you an idea of what they will look like. Ambient light is from HDRI for more realism.
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Old 18-05-2008, 05:40 PM   #8
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Wow, your scene looks good!

I'm using Depth map shadows! The light is above my scene pointing at an angle!!!

Just wish the shadows looked alittle darker though!

I'll have a play around with them other lights!

thanks again!
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Old 18-05-2008, 08:06 PM   #9
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I used depth map shadows at first. The problem with it for me was that I just couldn't get the realism that ray traced shadows offered. But anyway; experiment, and see what works best for you.
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Old 19-05-2008, 02:08 AM   #10
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Cheers mate, will do
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