Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-07-2008, 12:23 PM   #1
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default Topology Practice

hey guys!

its been about a year i think since i havnt opened maya for any serious work or anything, though i thought i might open it now since im on holidays for abit and regain my passion for MAYA itself :p ived lost my touch pretty much of the program but is slowly gaining it back.

anyways, ived gotten one of my first head models(around 500polys) and started from there. im not trying to achieve detail that much as you can tell but getting the topology right, so PLEASE CRIT on the topology as much as you like

will post some updates within 24hours.

Cheerio's ... Marlon


Last edited by marlonjohn : 09-07-2008 at 12:27 PM.
marlonjohn is offline   Reply With Quote
Old 09-07-2008, 05:11 PM   #2
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

hey marlon - good to see you back on maya.

i wouldn't add any more geometry at the moment - i think you need to focus on getting the basic shape down - the cheekbones and forehead need to be better defined and the lips are looking bit pursed.

it's definetly a good start - keep at it!
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 10-07-2008, 12:18 AM   #3
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

very good and very clean.

As Arran has said dont add anymore now just get in there and start tidying up.
You could lose a a row of edges going down from the lower lip down the neck as theres a bit of bunching going on.

well done
Jay
Jay is offline   Reply With Quote
Old 24-07-2008, 05:43 PM   #4
Lt Jim
Subscriber
 
Lt Jim's Avatar
 
Join Date: Sep 2004
Location: Queens, New York City
Posts: 367
Thanks: 0
Thanked 1 Time in 1 Post
Default

You're certainly barking up the right tree! I agree with Jay in that I'd clean a few things up (for me, the area between the side of the mouth and the chin needs to be smoothed out). Otherwise, very simple and clean!
__________________
"Ad astra per aspera..."
Lt Jim is offline   Reply With Quote
Old 25-07-2008, 02:52 AM   #5
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

hey guys, sorry there hasnt been much updates... just started school again and trying to squeeze in the time for this. heres a couple of updates, also started on the ears... first time really doing them without any guidence of a tutorial but yeah hopefully it'll work out in the end,

@ arran - ey man, glad to be back ... i missed it lol

@ jay - thanks man, yeah im not adding anymore geo now, and trying to get the general shape and that now... also yeah didnt realise i had that extra line there, all gone now.

@ jim - I hope i am, this is a hard tree though thanks also,



Last edited by marlonjohn : 25-07-2008 at 02:55 AM.
marlonjohn is offline   Reply With Quote
Old 30-07-2008, 10:48 PM   #6
Mickeal_alex
Registered User
 
Mickeal_alex's Avatar
 
Join Date: Jan 2007
Location: Romania
Posts: 289
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Looks good so far but the ears need more work. Here is how i made them, hope it help.
Attached Thumbnails
 
__________________
Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
Mickeal_alex is offline   Reply With Quote
Old 30-07-2008, 11:54 PM   #7
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

trying to get me jelous mickeal :p

haha thanks for the crit and the picture ... ill try work on it
marlonjohn is offline   Reply With Quote
Old 30-07-2008, 11:59 PM   #8
Mickeal_alex
Registered User
 
Mickeal_alex's Avatar
 
Join Date: Jan 2007
Location: Romania
Posts: 289
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Not at all in fact i am stii working on the topology for the body and trying to get every muscle in the topology witch is very hard, anyway in order to speed up the learning process i suggest you get some references of anatomy and topology to make it looking realistic.
__________________
Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
Mickeal_alex is offline   Reply With Quote
Old 31-07-2008, 12:06 AM   #9
marlonjohn
Subscriber
 
Join Date: Feb 2006
Posts: 1,937
Thanks: 0
Thanked 8 Times in 8 Posts
Default

haha yeah i know you wernt trying to, it was kind of sarcasm if you didnt detect :p but i really am jelous ... your head looks pretty good! lol
marlonjohn is offline   Reply With Quote
Old 02-08-2008, 02:48 AM   #10
younglion
Registered User
 
younglion's Avatar
 
Join Date: Jun 2005
Location: t-dot
Posts: 646
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nice start, the model needs a bit of clean up but its nice work
__________________
wip
Kleemann cl65
my concept car
younglion is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.