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Old 21-07-2008, 05:26 PM   #1
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Heya

I've got a pretty delapidated old office chair that I'm going to model and destroy... Mwhahahaha!
I'll put up some basic ideas tmrw.
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Old 22-07-2008, 01:20 PM   #2
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Righto, so here's a pic of my chair
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Old 22-07-2008, 01:22 PM   #3
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Lovely Isn't it?

And here's what I've done so far. I'm busy with the UV unwrapping right now.
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Old 23-07-2008, 10:59 AM   #4
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Progress
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Old 23-07-2008, 02:38 PM   #5
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Very nice job!
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Old 27-07-2008, 12:25 PM   #6
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very cool - this will be fun to destroy.
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Old 30-07-2008, 06:20 PM   #7
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Ya, its great. I didn't even have to do much to destroy it, rendering seems to have a lot of fun with me. Check this out.
I have a great PSD texture , and it looks fine on the chair, but the moment I render it it goes bonkers.
What did I do wrong? and how do I fix it?
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Old 31-07-2008, 10:42 AM   #8
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hmmm - maybe you can't render it using maya software? just a guess though.
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Old 02-08-2008, 12:09 AM   #9
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If it was a maya rendering problem, the seat and back would we messed up too.
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Old 02-08-2008, 01:12 AM   #10
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not necessarily - it might be problem with the texture or maybe the geometry. what happens with you render with mental ray?
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Old 02-08-2008, 01:16 AM   #11
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I'll give it a go tomorrow. More likely than not it's the texture/mapping that's screwy. I've never had issues with the rendering, so I don't think anything should have changed there.
I did have 3 fatal errors while I mapped that part. So maybe I should just redo it.
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Old 05-08-2008, 06:42 PM   #12
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I figured it out. It was a texture problem. Created a new PSD file and dragged my existing file over to it. Works fine now.
I'll probly put up an update sometime soon.

Thinking I need to attack it with a sledgehammer. It's still way too neat. Bend it up good. As if it fell off the back of a truck... all ripped and scuffed.. more stuffing showing.. fabric hanging off.. Ill see
Working on a horse right now as well, and since there's no deadline, there's no hurry to get the chair done.

Toodles.

:zzz:
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