Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 12-08-2008, 07:28 PM   #1
sixleaf
Subscriber
 
Join Date: Jan 2007
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Default odd scaling?

Hi, I'm getting an odd problem and i'm guessing i'm being dumb or its just one of those idiosyncracies you get with maya cos i can't see anything out of the ordinary.

I have a mesh smooth bound to a single joint, but when i rotate the joint it scales the mesh and distorts slightly like its twisting/scaling from a second pivot point.

Any thoughts???

Oh, if it makes a difference the mesh in question is combined from several individual meshes, and then i deleted history and just generally cleaned up (or thought i did, my cleaning might have caused the problem??)
sixleaf is offline   Reply With Quote
Old 13-08-2008, 01:13 AM   #2
Gen
Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,457
Thanks: 13
Thanked 635 Times in 558 Posts
Default

I don't have much experience with this but could be that its double grouped or something.
Gen is offline   Reply With Quote
Old 13-08-2008, 02:43 AM   #3
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Happened to me a couple of times. In my case I ungrouped the object and deleted history and it fixed it. later you can also group it back and it should still work fine.
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Old 13-08-2008, 09:59 AM   #4
sixleaf
Subscriber
 
Join Date: Jan 2007
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thanks all fixed.. Just restarted maya and it worked so dunno what was causing it. Guessing it had got itself tied in knots over weird groupings.
sixleaf is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.