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Old 27-08-2008, 06:59 PM   #1
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Default Animation question(primary school question)

hey every 3d animator, i feel really shame to ask this question, but some time small question helps alot,

look at the image and the image tell you the story,

small cube from frame 1-7 turn to different shape,

how can you do that?

please first try on your maya before answer this question
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Old 27-08-2008, 07:09 PM   #2
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Use a blend shape.
"No pressure, no diamonds" Thomas Carlyle
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Old 27-08-2008, 07:15 PM   #3
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No need in blend shape. you can simply key vertices' location.
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
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Old 28-08-2008, 01:44 AM   #4
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I'm pretty sure you can't just key vertices positions. The bestway to do this would be using a blendshape or a lattice could also do that quite easily.

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Old 28-08-2008, 03:02 AM   #5
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You can also try selecting the vertices and clustering them. Then animate the cluster handles.

Last edited by RockyMills_01 : 17-04-2013 at 01:02 AM.
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Old 28-08-2008, 12:56 PM   #6
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hi guys thanks so much for replay, I am trying to transformers the building into airplane, so alot of work around, I need to know which way is easiest , blend shape or cluster, I try both ways, works very well, animate the vertx is bit hard, but animate the blends hape or cluster is easy,

so let me try first and see what can I do.
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