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Old 12-09-2008, 08:47 PM   #1
sjtaylor84
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Question Seam when merging vertices

Hi there!

I am modeling a dinosaur at the moment but when I attach the limbs to the body by cutting the required hole in the body and then snapping the vertices to each other and merging I get an obvious seam along the join.

Is there a way of removing this? I have noticed it also shows up when rendered.

Thanks in advance!
Simon
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Old 12-09-2008, 09:26 PM   #2
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Smooth the normals of the object with an angle of 30 degrees and this should cure the seam problem, if you still have a seam check that the normals on both objects are facing out in the same direction and if not reverse the normals of the object that is different so they match.
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Old 12-09-2008, 09:31 PM   #3
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thank you!
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