Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 21-09-2008, 11:33 AM   #1
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default Displacement map?

Does anyone know the best technique on creating a displacement map please? I have created a displacement map in photoshop but now I am clueless.

I have pressed F1 for help and googled but im still unsure. Every render comes out with no effect.

I am trying to create a bumpy road using a texture displacement.

Thank you in advance if anyone can help
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 21-09-2008, 11:40 AM   #2
elephantinc
Level 32 pachyderm
 
elephantinc's Avatar
 
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks: 12
Thanked 43 Times in 37 Posts
Default

http://forum.simplymaya.com/showthre...threadid=30860
elephantinc is offline   Reply With Quote
Old 21-09-2008, 04:17 PM   #3
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

hey elephantinc

Thanx for the link! However, im such a noob to the hypershade. I dont know how to input connections etc and what to connect to what node

sorry
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 21-09-2008, 10:16 PM   #4
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default

the displacement map doesnt go on the matterial shader it goes on the shading group.

Matterial / surface shaders deal with the look of the surface, if you go to the shading group you will see a slot for a displacement map.

Just drop your texture into that slot, if the results look awfull play with the color balance settings of your pictures to get the amount of displacement ok, and if your rendering with mental ray go to the approximation editor.
Which is Windows, rendering, mental ray i belive. Add add a new displacement approximation and assign it to the object your dealing with and change the preset to a higher quality setting.

GL dude
LauriePriest is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.