Adding Eye Blinks to Animation
I've created a 20 minute animated human head with lipsync to an audio track, and now want to start adding characterisation and detail. Eg. eye blinks, eybrow lifts etc.
I have blend shape controls for these and can obviously add them manually.
My question: is there a way using clips or trax or whatever to capture an eye blink keys and then add at appropriate times in the timeline without destroying the existing flow.
I find the help files on all this confusing.
Just realized I could use a MEL script to get the current time, modify the blend shape values, increment time, set values...etc.
As I haven't programmed in MEL before, this could take a while!
Last edited by robja : 11-10-2008 at 09:31 AM.