Ha! I tried doing dominos a second ago with bounciness at 1.1. lol! It literally looks like a pan full of popping kernels!
Edit again* - Alright, this had better be the las tthing I tell you because I'm getting tired of pressing the edit button. Anyway, an easy way to get the first domino in motion is to change the initial velocity in the channel box AfTeR you have made it an active rigid body. This should push the first domino forward just enough to make it tip over. If it's pushing it too much you can change the mass in the channel box as well. Increase it to push it slower and decrease the value to make it lihgter, which will push it forward faster.
Last edited by Darkware : 10-01-2003 at 11:27 PM.