Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-11-2008 , 01:44 AM
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Join Date: Oct 2008
Posts: 19

TEXTURE MAPPING

Im trying to map a leather texture onto my curve dashboard but am getting weird and ill-fitting results. Any tips pls? Initially used a lambert with a leather jpeg in the color option, and then tried the same with as a bump map, but ugly!

any tips welcome

ta

# 2 24-11-2008 , 07:41 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
did you lay out your UVs?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 24-11-2008 , 05:37 PM
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Join Date: Oct 2008
Posts: 19
no i havent - i have to learn

ta

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