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Old 02-12-2008, 04:40 PM   #1
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Default Bad mesh construction

Hi folks,

it's the newbie again...

so I've been following a tutorial but as i deselected everthing at a certain stage i noticed there where some parts that were shaded oddly... so i think it's a bad mesh construction

how can i avoid these?

and once i have those, do i have to tweak around to get it right or is there a smooth tool instead of "smooth poligon tool" (cuz smooth polygon add verts which i don't want) that allows me to even these areas?

Edit: could post wreframe or other perpective if needed
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Last edited by Hygami : 02-12-2008 at 04:43 PM.
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Old 02-12-2008, 05:35 PM   #2
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under the poly menu theirs a heading for normals including smooth normals harden normals and conform these effect the directions your faces are going and also how they appear.
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