Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 05-12-2008, 06:34 AM   #1
JNN
Registered User
 
Join Date: Apr 2008
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
Default Viewport Shading different for flipped normals!?

In other 3d graphics applications that I have used (Lightwave, 3ds Max, Modo) - when the normals on an object are flipped the object shades differently in the open GL viewport - EVEN if the object has double sided checked. For instance, if I have a car, and the normals on the tires are flipped...the tires in open GL would shade slightly darker or look a bit weird compared to the rest of the car. This is important because it lets the user know very quickly and visually that the normals need to be reversed.

In Maya, however, the only way to do this is to select the object and uncheck double sided (either through the render states or attribute editor). This adds another redundant step to the workflow that should be solved visually rather than through a dialouge.

Is there a way to get objects with reversed normals to shade differently in the openGL viewport - with or without double sided on?
JNN is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Normals Funkyness 3dStudent Modeling 5 04-12-2010 03:10 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.