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Old 05-12-2008, 09:00 AM   #1
Mahishasura
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Default Mech Warrior Thigh Help~

On the mech warrior thighs. Where you have to convert it to subd's. I converted it but it didn't match what the tutorial has x.x...am I doing something wrong?

It's the part where the tutorial author converted the nurb sphere & thighs together into a polygon and then he boolean union it and fixed it up and converted into a subd's
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Old 06-12-2008, 10:52 AM   #2
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can you give a screen shot of your model (with wireframes showing) and picture of the thigh in the video? (preferably side by side or whatever....)
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Old 06-12-2008, 09:17 PM   #3
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Sure. This is mine
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Old 06-12-2008, 09:19 PM   #4
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and this is the tutorial version
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Old 06-12-2008, 09:21 PM   #5
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Tutorial version
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Old 10-12-2008, 02:14 AM   #6
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Bumps~ Anyone?
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Old 10-12-2008, 09:42 AM   #7
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uuh...

sorry, i thought i replied to this a second time...
i swear i hit the 'reply' button

but in the post that should have been posted was me requesting you post a picture of the polygon version as well as the problem is likely to have originated from there
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Old 10-12-2008, 03:16 PM   #8
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Heres my polygon version.
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Old 10-12-2008, 03:19 PM   #9
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Heres the tutorial version. The tutorial version was the same as mine but he clicked on the convert from polygon to sub d and it became a low base mesh and then He press 3, but uh if I tried to convert mine into sub d it doesn't look like this pic
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Old 11-12-2008, 10:46 AM   #10
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it might be something weird with where the points just happened to end up on the sub-d

did you see what happens if you right click and go 'define coarser' or 'display finer'?
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Old 13-12-2008, 11:46 PM   #11
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Mmm just tried it and nothing happens D=! I guess I can just go in and delete some edges to make it look like the tutorial

or calling all other mech warrior tutorial users can I borrow your thighs D=
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Old 14-12-2008, 05:47 AM   #12
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it's probably not going to hurt...
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Old 14-12-2008, 11:23 AM   #13
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Yeah..or I can try modeling in a different maya version and hope that work x.x
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