Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 18-12-2008, 07:00 AM   #1
mtcgs
Registered User
 
Join Date: Dec 2007
Posts: 124
Thanks: 0
Thanked 11 Times in 11 Posts
Default Cutaway

Is there any way to do a cutaway of a NURBS object, similar to a "Cut Polygon Faces" operation, without having to convert it to a Polygon object. I have a good NURBS object that renders very nicely, after Mental Ray surface approximation. The object is extremely heavy in geometry and I can't seem to get it to render as smoothly if I use the "Convert NURBS To Polygons" function under "Modify". Even though I check off the "Use Render Settings" box in the conversion panel I get a render with rough curves, not like the smooth approximated NURBS render. I need to cut this object exactly in half. Its way to complex to start going in and selecting individual surfaces. The "Cut Polygon Faces" tool does exactly what I want but the polygon objects quality doesn't match the NURBS after rendering.
mtcgs is offline   Reply With Quote
Old 18-12-2008, 07:27 AM   #2
Xander-0
Registered User
 
Xander-0's Avatar
 
Join Date: Feb 2005
Location: This Place
Posts: 220
Thanks: 0
Thanked 2 Times in 1 Post
Default

you could probably use the nurbs boolean tools. I don't use them much (and their results are somewhat different than using the polygon booleans), but if you use a nurbs plane, you chould be able to get a precise split.
__________________
Book Wise

http://X4nd5r.deviantart.com
Xander-0 is offline   Reply With Quote
Old 19-12-2008, 11:38 PM   #3
mtcgs
Registered User
 
Join Date: Dec 2007
Posts: 124
Thanks: 0
Thanked 11 Times in 11 Posts
Default

This is the part in question. It appears to contain roughly 11000 NURBS surfaces.
Attached Thumbnails
 
mtcgs is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.