Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 19-01-2009, 08:40 PM   #1
ben hobden
Subscriber
 
ben hobden's Avatar
 
Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
Thanks: 13
Thanked 89 Times in 85 Posts
Default getting rid of annoying border edge.

I'm sure there must be a solution to this problem, which ive had a couple of times before. In the picture you can see i've got a border edge running along the side of my model. This stands out alot when smoothed and rendered, and 'sucks' in and distorts some of the surrounding geometry. I've gone all along it making sure that its not a merging verts problem. I had a similar line elsewhere on my model when i attached two objects together from which id deleted faces. The solution then was to run edge loops across it, but that doesnt work here either. Its come (Im sure) from how in some areas ive extruded faces, and in others ive switched to extruding edges. Has anyone got any ideas of what exactly the problem might be or any suggestions of how i could cure this?
Attached Thumbnails
 
ben hobden is offline   Reply With Quote
Old 19-01-2009, 08:52 PM   #2
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Check the normals on both sides of the border edge and make sure they're facing the same way. This can also be caused if you have messed up geometry there - try to select one face and make sure there aren't actually two faces there (in the same place).
You might need to use cleanup but it usually doesn't get that far if you have good working habits.
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Old 21-01-2009, 02:11 PM   #3
ben hobden
Subscriber
 
ben hobden's Avatar
 
Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
Thanks: 13
Thanked 89 Times in 85 Posts
Default

cheers benny. reversing the normals worked for most of it. I dont realy understand how that would have come about in the first pace though.
ben hobden is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Extremely annoying delay on input boxes in firefox David Members Lounge 0 01-12-2010 06:57 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.