Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 02-05-2009, 08:46 PM   #1
rejh2
Registered User
 
Join Date: Mar 2006
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
Default Lava, ncloth or fluid effects?

Hi. I'm quite good at maya ncloth in 2008 and have been trying to create the effect of lava flowing down a surface. But is it possible to do this in dynamic particles and is it better? I dont have realflow. Also, I need what I make to be an actual polygon geometry, and not just renderable. Is this possible with fluid effects?
rejh2 is offline   Reply With Quote
Old 03-05-2009, 03:36 AM   #2
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Also, I need what I make to be an actual polygon geometry,


what does that mean.., any poly object is renderable unless its been assigned not to via visability or layers, ect??

for lave id be thinking softboby dynamics..,

or in particles..?? maybe 'blobby surfaces.'., whatever they are called.., rendering atm.., so cant check it.

use collision and gravity and some turbulence id guess??
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote
Old 03-05-2009, 06:55 AM   #3
anasasis
Registered User
 
anasasis's Avatar
 
Join Date: Apr 2007
Location: Melbourne
Posts: 347
Thanks: 1
Thanked 1 Time in 1 Post
Default

I personally use real flow which will give you a poly mesh not just particles which is what i believe you where talking about in your post. I am aware you said you dont have it you did mention you where decent at n-cloth ive seent some pretty decent fluid type effects with that but i havn't to much expereince in that field but maybe some experementing could prove beneficial
anasasis is offline   Reply With Quote
Old 03-05-2009, 07:10 AM   #4
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

i use real flow too?? but that wont help him.., and i guess he has already tried to experiment with n paricles

before n particles there were soft bodies or particles.., blobbys or clouds would work? all do a great job of this sort of thing.., especially if you animate a bump map over the surface for the smaller details.

i think there may be a lava example in 'fluids' or '.., well somewhere in the visor. could be under n particles??

use an example ocean and change the parameters and shader colors??

id check the free tuts here then if no joy.., google 'lava and maya !!'
because to explain any technique for a liquid is too much for me to.

Melbourne eh??
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote
Old 03-05-2009, 11:44 AM   #5
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Have a look in the visor, theres a fluid effect thats close to what your after, I think its called goo collision or something.
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 03-05-2009, 11:31 PM   #6
anasasis
Registered User
 
anasasis's Avatar
 
Join Date: Apr 2007
Location: Melbourne
Posts: 347
Thanks: 1
Thanked 1 Time in 1 Post
Default

Melbourne yeh!
You would be able to get a goo lave type effect with real flow and also incorporate rigid bodie ie, rocks and debree. But i do agree with mirek when he says about checking the visor, it would definately be a great starting point.

Mirek: Where in Melbourne you from?
anasasis is offline   Reply With Quote
Old 04-05-2009, 02:32 AM   #7
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

im in Adelaide mate, just its a small CGI community here, just wondered if i might know you from the Oz CGI forum.

i love Melbourne, best city in Oz.

catch up for a drink if you find yourself here in Adelaide.
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote
Old 05-05-2009, 12:19 AM   #8
anasasis
Registered User
 
anasasis's Avatar
 
Join Date: Apr 2007
Location: Melbourne
Posts: 347
Thanks: 1
Thanked 1 Time in 1 Post
Default

sounds good what took you to adelaide?
p.s sorry about drifting from topic a little rejh2 lol
anasasis is offline   Reply With Quote
Old 05-05-2009, 12:25 AM   #9
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

was born here, left 30 odd years ago.., traveled and such.., father got sick.., came back to Adelaide and did Uni and TAFE.., still here?? god knows why.., it is a nice city.

have to run out the door now.., catch yu soon
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Tank track with ncloth daverave Work In Progress 94 08-01-2011 12:32 AM
paint effects... se7enhedd Maya Basics & Newbie Lounge 4 04-12-2010 04:59 PM
Stepping effect in fluid gubar Dynamics & Special Effects 2 03-12-2010 10:42 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.