Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-05-2009, 09:35 AM   #1
elephantinc
Level 32 pachyderm
 
elephantinc's Avatar
 
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks: 12
Thanked 43 Times in 37 Posts
Default keying an object that is already influenced by an expression

I started on a little animation for my B movie idea
Im using a expression to make the spaceship rotate but I also want to attach it to a curve, yet it says I cant because rotateY already has another influance. Is there anyway I can achieve this?
elephantinc is offline   Reply With Quote
Old 09-05-2009, 03:25 PM   #2
bendingiscool
Subscriber
 
bendingiscool's Avatar
 
Join Date: Jul 2006
Location: London
Posts: 567
Thanks: 0
Thanked 1 Time in 1 Post
Default

I presume you want your spaceship to rotate Y (from your expression) whilst using a curve as a motion path?

You will need to first apply the motion path, which will turn your translates and rotates in the channel box to yellow to show they are effected. Right click on the rotateY in the channel box and select 'break connections', this will turn it back to white, now you can apply your expression to rotateY. Whilst still having the other rotates be affected by the motion path so you can use banking and such.

Chris
bendingiscool is offline   Reply With Quote
Old 09-05-2009, 03:44 PM   #3
elephantinc
Level 32 pachyderm
 
elephantinc's Avatar
 
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks: 12
Thanked 43 Times in 37 Posts
Default

cheers
elephantinc is offline   Reply With Quote
Old 09-05-2009, 05:42 PM   #4
elephantinc
Level 32 pachyderm
 
elephantinc's Avatar
 
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks: 12
Thanked 43 Times in 37 Posts
Default

Another small problem
Because the UFO is spinning around it is completely messing up the bank, making the UFO go all over the place, is there any way to fix it?
elephantinc is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.