Jay and Mayaniac Thanks for the compliments!
Still more tweaking as far as rendering goes but thanks to Jay's tip I've managed to adjust the camera. There's too much noise going on in the image so I'll need to adjust the AO settings or something before I get to the final rendering.
Its not rendering the trigger... Which means that I've messed the trigger. No big deal because its a relatively easy redo but here's the render error I got if anyone can help me make sense of exactly what I did.
invalid topology, object will not be tessellated
tessellation empty for object "TriggerShape"
But I decided to go one step further beyond the tutorial. Here's my addition(s) to the HK USC. I'm going for Army of two 'Pimped' Cheesyness! So I've added the ACOG, Suppressor, Grips, Dual Ammo Drum, and Grenade Undermount. I'm going to start playing with the textures and figuring out exactly what I'm going to do to trick it out. Definitely going for a silver and gold cheesy texture. But before that I have to adjust the geometry on the grips.
~To create a new world through the imagination