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Old 26-05-2009, 09:31 PM   #1
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Default What is a shot-based pipeline as compared to a scene-based pipeline

Dumb, novice question - trying to understand terminology.

What is a shot in an animation rendering pipeline? What is it composed up of and what defines the end points? I understand that scenes are defined by cuts. But what makes up a shot vs a rendered frame. (example appreciated)

Is there any advantage to working on a shot basis vs on a scene basis (or visa versa) for rendering.

Thanks for any explanations or references to good online learning materials.
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Old 27-05-2009, 02:09 AM   #2
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I'll use a generic film for example.

Scene is a few minutes in the same location for instance something like a fight or something.

Shot is usually the camera move, for instance a long pan that you might put CG into.

Frames are the same as ever, film 25fps, PAL 24fps, NTSC 30 fps.

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