Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
very nice... looks kind of cute at the moment... what's the scale compared to a person? will there be anything for scale in the scene or are you just focussing on the model? looking forward to the development.
Check out the subsurfacescattering on my tongue...
How are you modelling it though(excuse me i'm a beginner :banana: ) i can see all the lines and curves, is that nurbs? if so is it lofting or birails??
I'd like to have a go at something as ambitious as that but i'm not sure how to tackle it nurbs or polys or what not?
Yep, made with poly's. I follow the method that is used in de 'Maya Fundamentals' book. You only have to model one half, and can add asymetri in a later stage. I find it a nice way of working.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off