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Old 10-07-2009, 08:35 PM   #1
WynterNyght
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Default smoke filled glass ball WIP

Hey guys! Here it is im still working on it and its not done yet. I realize there are a few issues to work out. Like the smoke seems to move to fast, or stutters at parts in play back (only starting stuttering when i exported it to a video) Anyway let me know what you guys thing!

http://smg.photobucket.com/albums/v1...mokesphere.flv
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Old 14-07-2009, 04:43 PM   #2
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Here it is with a different set up. A cool side effect, which i wasnt expecting was the fireish color.

http://smg.photobucket.com/albums/v1...ent=video2.flv
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Old 14-07-2009, 10:44 PM   #3
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the second one is easier to see than the first one

what are you doing to make these effects? i'm going to assume fluids?
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Old 15-07-2009, 12:54 AM   #4
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Yeah I have the glass sphere, and inside it another sphere scaled down that emits the smoke. At first for the first one to get that bluish glow, i stuck a point light inside and cranked up the intensity and had raytrace shadows on. I tried deep shadow maps to speed up rendering but couldnt get anywhere near the same result.

In the last one there actually isnt a point light making it all redish. The smoke is emitting tempature which is what gives it that color. As there is no need for that light i dont need raytrace shadows so the render times are relatively quicker. Im working on a blue one, they are still not perfect but im getting there
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Old 15-07-2009, 05:15 PM   #5
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Heres the blue one, it might be a little harder to see than the red one. I also figured out what was causing the stuttering. When i saved it out to movie it would set a keyframe every 24 frames. I turned that off and no more stuttering

http://smg.photobucket.com/albums/v1...okesphere3.flv
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