I wanted to do the Sandspeeder from this site, but a failed attempt at another rather ambitious project made me realize I should try to grasp the very basics of Maya before I ruin such a lovely project to the ground.
I chose the DT's introduction to Maya 2009 as my starting point, and they happen model, texture and rig a podracer in there.
This is my attempt :
Higher resolutions and different angels after the click :
Engine Back Large
Engine Front Large
I am not sure I am happy about the curve of the engine hull in the back, but overall this model gives me a "Wow, did I make that?" feeling. I am easily pleased, I know
Any comments on both the model and the way I posted this message would be greatly appreciated.
In ICT there are two kinds of people : Technically challenged artists, and artistically challenged technicians.
I am, without a doubt, the latter.