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Old 29-07-2009, 07:12 PM   #1
andymcbride
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Default Street light

I need to know the best way to make this scene look like it just rained. And ideas?

I tried making the sidewalk look wet by duplicating the layer and basically making the top copied layer look like wetness by giving it a bump map...but there has to be a more realistic way of making everything look wet....any ideas?
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Old 29-07-2009, 07:29 PM   #2
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update...added some things....

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Old 29-07-2009, 11:16 PM   #3
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Making a simple ray mirror map would make puddles.
Uv mapping the street should be easy.
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Old 30-07-2009, 01:51 PM   #4
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I will try a mirror...

her eis another update..made some additions...

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Old 30-07-2009, 06:12 PM   #5
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adding city lights...more lights coming and hopefully going to make it look more "wet"

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Old 31-07-2009, 12:49 AM   #6
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it looks polished... do you have a specular map?
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Old 31-07-2009, 03:53 AM   #7
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Spec map and ray mirror map would make it very convincing.
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Old 31-07-2009, 12:45 PM   #8
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i will try specular map and ray map....i dont know what a ray map is but im about to look it up..thanks guys!
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Old 31-07-2009, 12:52 PM   #9
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I have done many searches and i found nothing on specular maps or on ray mirror mapping. I will play in maya a bit and see if i can figure it out...
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Old 31-07-2009, 01:27 PM   #10
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ok so i have added a specular map... But it still doesnt look right to me...still not sure what a ray Mirror map is...still looking into it....

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Old 31-07-2009, 01:45 PM   #11
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ok so I made alot of adjustments..here is what i have...still no ray mirror map...

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Old 31-07-2009, 04:33 PM   #12
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If you're using Mental Ray you can add blurring to the reflections, that would make a drastic change and of course you have to give your street and environment to reflect. Right now the street looks like it has a clear coat.

Googled ref

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Old 31-07-2009, 06:52 PM   #13
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ok well another update...still not happy with it...and i cant seem to get the reflections to blur...even though i seem to have turned blurring up under "Mi Reflection Blur"...oh well ...still hacking away at it...

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Old 31-07-2009, 09:29 PM   #14
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Ladies and gentleman.....i have puddles. After much frustration. and alot of test renders. I figured out that my setting were all just a bit off...and my bump map was a bit off....no ray mirror map or specular map..this is all bump mapping. Suggestions MORE then welcome!

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Old 31-07-2009, 09:34 PM   #15
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Hey looks great now ive been watching silently in the shadows lol what did you put your settings to out of interest as it seems a handy thing to know

Thanks

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