Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 22-01-2003 , 01:45 AM
Cyrius's Avatar
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BLur

My question is simple :user added image How can i obtain some blur ??
thx


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 2 22-01-2003 , 02:51 AM
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I believe you must check the motion blur box in the render globals window.

# 3 22-01-2003 , 06:35 PM
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yeah, 2d and 3d motion blur
unless u wanna blur textures, which is sooooooooooo complicated


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# 4 23-01-2003 , 04:05 PM
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Turn your head to the left. Then turn it to the right really fast and look at the screen while you do it. Before I knew how to check on Blur in the RG, this worked well... !


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# 5 25-01-2003 , 06:46 AM
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LOL - yeah, Oculus, you're still doing it in your avitar picture!! user added image

Personally I wouldn't recommend using Oculus' method, because you are likely to give yourself some pretty impressive concussion to get a really good looking blur user added image :p j/k


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