Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 22-01-2003, 08:16 PM   #1
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default xbox finished

Hey everyone, I think I'am totally done with this so decided to post it up... Crits. be as rough as possible, I wont mind. I'll make sure not to do the same mistakes
roach105 is offline   Reply With Quote
Old 22-01-2003, 08:28 PM   #2
Kevin
 
Posts: n/a
Default

ok roach105! you asked for it

no seriously I think this is not to far from done, in my rush I should have said this in the wip.. (oh also see my post in announcemenets on the gallery)

My main concern on this render is the background, the box itself looks quite nice. Maybe a little to reflective on front.

The control needs to be a little "sharper" it looks a little faded I have not my controller in front of me but it looks about right in shape... please correct me if im wrong any one.

oh one thing i just noticed... the middle circle insert has more og a lip around the edges.. or does on mine (but this is nitpicking)

Right the background: my prob with this is that it just dosnt look right as in what material it is.

I looks kind of solid and matt in places but yet I see reflectivity on it. I would think about replacing the whole background to be honesty as it does not give your work credit.

I hope not to offend
  Reply With Quote
Old 22-01-2003, 08:38 PM   #3
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

Kevin this is the type of Feedback I like. After staring at the image on your screen for awhile you begin to go crazy.

1. mental ray was used along with HDR image that is the reflective stuff on the surface. one spotlight was added for shadow.

2. I have noticed that the top edge of the controller is not sharp enough.

3. the texture is off a bit for the xbox logo on the system.

should I change the background to lighter colour? I originally wanted to place it in a living room environment but I was not able to find a high res. image to put this on.

txs. for the feedback, keep em coming. I like it.
roach105 is offline   Reply With Quote
Old 22-01-2003, 08:49 PM   #4
Kevin
 
Posts: n/a
Default

I would like to see it in a nice glass front cabinet!
  Reply With Quote
Old 22-01-2003, 10:36 PM   #5
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I don't know what the x-box really look like, but I think a different shader on the box would be more exiting. I am thinking of a shader that could be black, but with small - small dents in it to give it that roughf plastic cast. The specular would be more exiting and "real" looking too I think.

I agree with Kevin regarding the background; and I want to say that a wooden floor would be more appropriate.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 23-01-2003, 04:33 AM   #6
Jaymacomber
Registered User
 
Jaymacomber's Avatar
 
Join Date: Dec 2002
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
Default Controller

The Controller looks really smaller compard to the "X" Box scale it abit and the wire to ..then it will look grat and do what unseth talked about and it will look really good ..
__________________
Duel Athlon XP 1800+ \Wildcat VP790 \220 GB
Jaymacomber is offline   Reply With Quote
Old 23-01-2003, 04:35 AM   #7
Jaymacomber
Registered User
 
Jaymacomber's Avatar
 
Join Date: Dec 2002
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
Default

or scale the XBox ...
__________________
Duel Athlon XP 1800+ \Wildcat VP790 \220 GB
Jaymacomber is offline   Reply With Quote
Old 23-01-2003, 05:56 AM   #8
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

Txs guys I am trying to work on some sort of plastic shader not sure if I should just do specs on the shader or use bump also. The controller will be scaled up and need to fix some edges on it.
roach105 is offline   Reply With Quote
Old 23-01-2003, 02:27 PM   #9
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,283
Thanks: 0
Thanked 64 Times in 64 Posts
Default

Looks great, All i think it needs is a little work on the surroundings.

They yellow is a bit distracting.

Looking forward to updates....
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Thumbnails in WIP & Finished Work Miss_Nova Site News & Announcements 11 09-12-2010 06:22 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.