Got a quick question. I dont care how or which one I use.. as long as it works.
How do I turn a particle into a "shell casing"
I am animating a toon shooting a gun and I need a few shell casing to eject from the gun. What would be the best way of going about this? Tried looking at nParticles, but.... I cannot figure out how to change the particle into a shell..
How is this done? anyone?