Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 29-01-2003, 01:48 AM   #1
silviapalara
Registered User
 
silviapalara's Avatar
 
Join Date: Jan 2003
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
Default I am so sick of working on this...

I hope it's finished...
silviapalara is offline   Reply With Quote
Old 29-01-2003, 09:04 AM   #2
Kevin
 
Posts: n/a
Default

lol, love the title!

I didnt see this before now so Its new to me!

Looks nice, inside the door area looks a little incomplete and you need a splash area around the bottom of the fountain to give a more realistic look

looking nice though mate
  Reply With Quote
Old 29-01-2003, 04:21 PM   #3
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

I think this image would look a lot more dynamic at a sunset or even an evening time... with the lights by the door lit with some cool shadows going on.

Also, I think the biggest thing that jumps at me, is how clean everything looks. Dirty it up a bit!

Lookin' good! It's not uncommon to get bored with a project. If you need the creative pick-me-up, work on something new for a while and come back to it.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 29-01-2003, 09:59 PM   #4
silviapalara
Registered User
 
silviapalara's Avatar
 
Join Date: Jan 2003
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
Default getting down and dirty

Since you think the door area needs more work, could you give me some suggestions?
The idea of setting the scene in the evening is very intriguing! I will give it a try. And thank you for reminding me about the splashes around the fountain!
And since I am just a beginner, could you give me ideas on how to make it dirty?

PS: so now I have to go back to that thing... I said I was sick of it!
silviapalara is offline   Reply With Quote
Old 30-01-2003, 09:33 AM   #5
dannyngan
Registered User
 
dannyngan's Avatar
 
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Thanks: 0
Thanked 1 Time in 1 Post
Default

If you're sick of this image, I'd definitely take a break from it and work on something else. You may learn some new techniques or come up with some new ideas that you can apply to this project.
__________________
Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
dannyngan is offline   Reply With Quote
Old 03-02-2003, 07:05 AM   #6
M
Subscriber
 
M's Avatar
 
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Thanks: 0
Thanked 27 Times in 27 Posts
Default

Hey Silviapalara.. just one thing that i have learned a long time ago and it does work for anything... If you are sick of the project that you are working on, then you really need to figure out what you LOVE and model that! So for instance, I love fantasy things and things that could never be real.. along with VERY cool machinery/cyborgs. So thats what I choose to model . Even if you have to do something that you dont like, try to make it funner by encorperating something that you enjoy .

As for this scene, good job! Im not really the one to be giving advice when it comes to modelling though .. so i cant really lead ya in any real direction... as for dirtyness though i would open your material for the ground (the bricks) and then open it in any graphic editing program.. and add some "almost" black (more of a dark brown) blotches to it, that are kinda suttle.. dont go overboard!. Maybe try adding rust to certain metal objects, and mildew to the textures on the wall . That is what I would do personally in Photoshop with my Airbrush tool and paintbrush tool.
__________________
"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
M is offline   Reply With Quote
Old 03-02-2003, 06:53 PM   #7
silviapalara
Registered User
 
silviapalara's Avatar
 
Join Date: Jan 2003
Posts: 234
Thanks: 0
Thanked 0 Times in 0 Posts
Default tahnk you!

Thanks for the support about getting sick of projects...
Actually I love to model architectural elements, landscapes and so on, so I enjoyed working on this. Problem is when you are a beginner like me you have to go back to it so many times to fix little things, that after a while you can't stand to see it anymore.
I am actually following the suggestion of letting it be for a while,
and maybe I will come back to it in a bit. What I notice also is that
maybe I bang my head against the wall in a project because I don't know how to solve a specific problem, then later on, while I am following a tutorial on something else, I discover the solution.
silviapalara is offline   Reply With Quote
Old 08-02-2003, 04:05 PM   #8
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

The brick wall looks kinda flat, how about a bump map? And if you already have one, make it less flat. But then agian, it could just be my horrible eye sight.
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.