This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
ok last one hehe(for now) and this one is alot better i think i aplied a dirty texture try and give it a old look to it but it didn't come out as i would hoped(any ideas on how to do it) also added a new and better texture to show the armor/metal plate. then i made the head longer i thought it was too small and sqaure.
~TJ~
ok now bring on the tip/help/comments
*EDIT: also this is a 360 degree video of the head Here it is
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