I want to animate a character…
But the problem is that the character is made by sub-d…and in conclusion, after binding it to the bones, to correct the weights or to position the character in different posts it’s very difficult because it’s working really slow…
So, my question is… how can I wrap a low poly character made it from my sub-d character, to move and adjust that low poly character (work’s much faster - instantly) and the results to be retrievable on the sub-d character.
Because I’m newbie in Maya please give me detailed explanations…: p
"Imagination is more important than knowledge" A.Einstein