Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 30-10-2014 , 03:14 AM
Registered User
Join Date: Oct 2014
Posts: 8

problem with grid

What could be causing the outlines of the polygons to disappear when they're not highlighted, like the attached images show?

I'm using black for the axis lines, grey for the subdivisions, but whenever the points are lined up with the grid, or close to it, they vanish. they're still selectable, but no matter how close i zoom in, the object doesn't render on the grid when not highlighted?

anyone know what causes this?

Attached Thumbnails
# 2 30-10-2014 , 12:02 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472




Avatar Challenge Winner 2010
# 3 30-10-2014 , 10:34 PM
Registered User
Join Date: Oct 2014
Posts: 8
Yea... that only explains backface culling which is a very simple function (I swear, 3 minutes to explain a simple checkbox??)

It doesnt explain why the regular rendered lines are vanishing on the grid with default maya settings.

# 4 30-10-2014 , 11:07 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Try setting your grid line back to default




Avatar Challenge Winner 2010
# 5 30-10-2014 , 11:15 PM
Registered User
Join Date: Oct 2014
Posts: 8
Inside the grid tool? I already tried resetting settings and it did nothing. Still same problem.

# 6 30-10-2014 , 11:17 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Possibly a graphics card problem




Avatar Challenge Winner 2010
# 7 30-10-2014 , 11:26 PM
Registered User
Join Date: Oct 2014
Posts: 8
it's possible, i'm using a laptop with an intel HD4000...

My PC at home doesn't have this problem.

# 8 03-11-2014 , 10:17 PM
Registered User
Join Date: Oct 2014
Posts: 8
I took a look, my PC at home actually has the same problem, with a fresh build of maya 2014.

It seems to only happen if an image plane is on the scene in teh area i'm drawing polygons. Even if the plane position is far below the polys i draw, or invisible, or on another layer, the polys draw like this every time until the image plane is deleted.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads