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Old 11-03-2003, 02:18 AM   #1
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Question Go to Bind Pose with IK intact?

OK - Heres one.

Having done some binding, skinning, testing, un-binding,and
weight painting, I find that Maya wont let me "Go To Bind Pose"
unless I first delete all my IK handles.

Its a pain having to re-apply IK handles every time I re-bind
a character, so can anyone offer a solution to going to the
bind pose with IK handles intact?

Or is it actually impossible?

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Old 11-03-2003, 04:19 AM   #2
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You can temporarily disable IK solvers by going to Modify > Evaluate Nodes > IK Solvers. When you disable IK solvers, you can go to bind pose for your joints. Enable the IK solvers again, and everything snaps back into place.
Danny Ngan
Animator | Amaze Entertainment
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